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Hussars pose a more serious threat on lancers however, so be careful. Lancers can also be used as anti-cavalry units, whether when their mounted, or not. Lancer rankers should be used as anti-infantry shock cavalry that can be used to incapacitate small groups of infantry, or more preferably, riflemen. Lancer officers are just equipped with either sabre or sword depending on the faction. Lancer buglers are equipped with a bugle and sabre or sword depending on the faction. Lancer rankers are equipped with a lance and sabre or sword depending on the faction. They have a horse that has moderate speed, Any item created from Quenched Serricsteel costs ten times the usual costs (Minimum 500gc), and in addition to reducing the weight of the item by 1/5th it also gives a +3 Quality bonus to initiative it is a weapon, or a +1 Quality bonus to initiative and removes the Disadvantage for Stealth if it is armour.Lancers are light anti-cavalry and anti-infantry shock units equipped with a lance and a sabre or sword dependent on the faction. Weapons and armour may also be made from Quenched Serricsteel, a masterwork of its kind usually reserved for Magelock Pistols and the like. Any item may be created from Serricsteel for an additional 100gc, which reduces the weight of the item by 1/5th. However, any critical hits caused by a Firearm do an additional 1d8 Piercing Damage.Ĭreated by the dwarves of Rhul, Serricsteel weapons are masterworks of their craft, both lighter and more durable then their regular counterparts. Weapons with this quality take one standard action to reload. The elements that contribute to this hope are a larger map with.

It is the sincere hope of the designers that game will be less repetitive than previous versions. It is designed to be more historically accurate, more difficult, and more engrossing than the standard Revised Edition included with Triple A. Firearm, Loading, Range 30/120, Two-handedįirearm, Loading, Range 100/500, Two-handedįirearm, Loading, Range 100/350, Two-handedįirearm, Loading, Range 160/800, Two-handedįirearm, Loading, Range 200/1000, Two-handedįirearm, Loading, Range 250/1500, Two-handedįirearms are incredibly potent weapons, and their only weakness and limiting feature is the training and ability of the one firing the gun. Download Type Historical Scope World Year 1942 Blood and Iron is new scenario for Triple A.
